[Dgame] Is there Multiple Window support?

Namespace via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Sun Dec 13 11:04:56 PST 2015

On Sunday, 13 December 2015 at 06:33:55 UTC, Jack wrote:
> Hello, so I've been experimenting with the framework and I 
> tried to implement a game that has more than two windows.
> The first window is the main game and the second window is a 
> smaller one with the various commands you can select.
> So I tried to render sprites onto the first window and the 
> second window, and failed.
> ------------------
> window_1.clear();
> window_2.clear();
> window_1.draw(sprite_1);
> window_2.draw(sprite_2);
> window_1.display();
> window_2.display();
> -------------------
> So far, when two windows are called to clear, draw and display, 
> it didn't render anything. There was no error message, but once 
> I commented out the window_2 calls, it rendered the first 
> window without flaw.
> So are multiple windows supported here?

Should work. Please report an issue on github 
(https://github.com/Dgame/Dgame) with your description and the 
reduced example.

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