Better native D 2D graphics library?
Gan via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Feb 7 17:39:18 PST 2015
On Saturday, 7 February 2015 at 23:29:01 UTC, Namespace wrote:
> On Saturday, 7 February 2015 at 22:09:03 UTC, Gan wrote:
>> Is there a better D graphics library in the works?
>>
>> I'm using SFML(which is very easy and has lots of features)
>> but it seems to use a lot of ram(if you leave it running for a
>> while on a graphic intensive scene) and trying to make it
>> include the dependencies with the compiled executable is
>> complicated.
>>
>> Is there a D 2D graphics library that's just as easy, cross
>> platform, doesn't use X11, allows drawing to off-screen
>> buffers and drawing those to screen? (plus supports nice
>> drawing of shapes, circles, rectangles, lines)
>>
>> I'm probably asking too much- I doubt such a thing exists.
>
> I once wrote such a library: https://github.com/Dgame/Dgame
> But since I left D I don't maintain it. Maybe that will change
> in the next few weeks. But otherwise you are free to use or
> improve it.
That's really cool. Very very similar to SFML.
Only thing that makes me concerned is:
static immutable string Disk = "D";
static immutable string Mode = "Release";
pragma(lib, Disk ~
":\\D\\dmd2\\src\\ext\\derelict\\lib\\dmd\\DerelictSDL2.lib");
pragma(lib, Disk ~
":\\D\\dmd2\\src\\ext\\derelict\\lib\\dmd\\DerelictUtil.lib");
pragma(lib, Disk ~
":\\D\\dmd2\\src\\ext\\derelict\\lib\\dmd\\DerelictGL3.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameInternal.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameAudio.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameGraphics.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameSystem.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameMath.lib");
pragma(lib, Disk ~ ":\\D\\dmd2\\src\\ext\\Dgame\\lib\\" ~ Mode ~
"\\DgameWindow.lib");
I'm not entirely sure what that is or if it's cross-compatible
friendly or sharing-with-friends friendly.
Though I really hope you re-maintain it.
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