Is this possible in D?
ketmar via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu Feb 19 08:15:34 PST 2015
On Thu, 19 Feb 2015 08:24:06 +0000, Jonathan Marler wrote:
> I am having a heck of a time trying to figure out how to do this.
> How do I change the attributes of a function based on the
> version without copying the function body? For example:
>
> version(StaticVersion) {
> static void myLongFunction()
> {
> // long body ...
> }
> } else {
> void myLongFunction()
> {
> // same long body copied...
> }
> }
>
> In one version I want the function to be static and in another I don't
> want it to be static. I cannot figure out how to do this without
> copy/pasting the entire function body to both versions.
you can turn `myLongFunction()` to a template `myLongFunctionImlp()()`,
and then simply declare `myLongFunction()` with required attributes,
simply instantiating template in it's body.
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