Invoking MAGO debugger
michaelc37 via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu Feb 26 10:37:15 PST 2015
On Thursday, 26 February 2015 at 10:20:31 UTC, Vadim Lopatin
wrote:
> Hello!
>
> I'm trying to integrate MAGO into DlangIDE.
>
> I can easy create instance of MAGO DebugEngine, but having
> problems with obtaining of IDebugPort which is needed for
> invoking of LaunchSuspended.
> It looks like to get IDebugPort, I need IDebugCoreServer2
> instance.
> Does anybody know how to do it?
> Normally, it's being created by VisualStudio AFAIK.
>
>
> Best regards,
> Vadim
I once remember pulling out my hair trying todo the same in order
to get it to work with a monodevelop win32 debugger addon.
It resulted in a writing new clr wrapper with a different exposed
interface
https://github.com/aBothe/MagoWrapper
e.g. of how the debugee was was launched here:
https://github.com/aBothe/MagoWrapper/blob/master/DebugEngine/MagoWrapper/NativeDebugger.cpp
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