Struct vs. Class
Chris via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Jun 26 04:11:15 PDT 2015
I have still some classes lying around in my code. As threading
is becoming more and more of an issue, classes and OOP in general
turn out to be a nuisance. It's not so hard to turn the classes
into structs, a lot of classes are in fact singletons (yes, I've
been kinda fading out classes for a while now). My question is
now, what do I have to keep in mind if I turn a cached class into
a cached struct, i.e.
initProgram()
{
auto myClass = new AwesomeDoEverything.instance(); // lives
for the rest of the program, is a singleton
}
// ...
myClass.call(input);
initProgram()
{
auto myStruct = AwesomeDoEverything(); // lives for the rest
of the program
}
// ...
myStruct.call(input); // Can live in different threads without
reinitializing it.
Or is there a way I can make a singleton class "thread-able"?
I cannot afford to re-initialize certain classes / structs
because I don't wanna hit the file system every time I do so.
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