Factory pattern in D
biozic via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri May 1 03:27:14 PDT 2015
On Friday, 1 May 2015 at 10:12:36 UTC, Chris wrote:
> On Friday, 1 May 2015 at 10:04:46 UTC, Namespace wrote:
>> How about this:
>>
>> ----
>> struct A {
>> int x = 42;
>> }
>>
>> struct B {
>> int x = 7;
>> }
>>
>> T factory(T)() {
>> return T();
>> }
>>
>> void main()
>> {
>> auto a = factory!(A);
>> }
>> ----
>
> That's what I was looking for, I just couldn't get it right.
> Thanks.
>
> Rikki:
>
> I wanted to avoid classes and interfaces.
This might be a bit more useful:
---
struct A {
int x = 42;
}
struct B {
int x = 7;
}
auto factory(string type = "")() {
static if (type == "A")
return A();
else static if (type == "B")
return B();
else
return A(); // default
}
void main()
{
auto a = factory!"A";
auto b = factory!"B";
auto x = factory;
}
---
More information about the Digitalmars-d-learn
mailing list