Access Violation while trying to use OpenGL

spec00 via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Tue Sep 1 13:35:41 PDT 2015


On Tuesday, 1 September 2015 at 20:15:28 UTC, spec00 wrote:
> I'am trying to play a bit with D and OpenGL by using the 
> available Derelict bindings, but i'am even failing to create a 
> window.
>
> [...]

The problem was in me using the 64bit version of the GLFW dll. 
DMD doesn't support compiling to x64? I tried using the DUB flag 
--arch=x86_x64 but i then got an error saying:
Can't run '\bin\link.exe', check PATH

What would be the correct way to compile to x64?

Thanks,


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