Access Violation while trying to use OpenGL
ponce via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu Sep 3 05:19:25 PDT 2015
On Wednesday, 2 September 2015 at 18:31:32 UTC, spec00 wrote:
> On Wednesday, 2 September 2015 at 01:07:01 UTC, Mike Parker
> wrote:
>>
>> To compile 64-bit programs on Windows, DMD requires the
>> Microsoft toolchain. The easiest thing to do is to install the
>> Community Edition of Visual Studio 2013 (DMD isn't yet
>> compatible with VS 2015).
>>
>> Also, you aren't using OpenGL in this example, but GLFW :)
>
> Thanks Mike!
Don't forget to check your sc.ini file after that, and uncomment
the relevant lines.
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