Glad and WGL

Dav1d via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Wed Jan 13 12:08:55 PST 2016


On Wednesday, 13 January 2016 at 19:05:30 UTC, Josh Phillips 
wrote:
> On Wednesday, 13 January 2016 at 18:37:09 UTC, Adam D. Ruppe 
> wrote:
>> [...]
>
> Oh wow that's easy. They should really make that more clear in 
> the dlang reference. They way it sounds there made me think 
> that if a function doesn't throw any errors it automatically is 
> 'nothrow'
>
> [...]

Link with opengl32.lib


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