Casting classes
Jonathan Marler via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Jul 1 10:36:51 PDT 2016
On Friday, 1 July 2016 at 17:34:25 UTC, Basile B. wrote:
> On Friday, 1 July 2016 at 17:32:26 UTC, Basile B. wrote:
>> On Friday, 1 July 2016 at 15:45:35 UTC, Jonathan Marler wrote:
>>> How do casts work under the hood? I'm mostly interested in
>>> what needs to be done in order to cast a class to a subclass.
>>> I'd like to know what is being done to determine whether the
>>> object is a valid instance of the cast type. If the code is
>>> implemented in the druntime, a pointer to where it lives
>>> would suffice. Thanks in advance for any help.
>>
>> https://github.com/dlang/druntime/blob/master/src/rt/cast_.d#L62
>>
>> niptick
>
> damn, where is the "edit" button ^^
You pointed me right to it! Thanks this is exactly what I was
looking for. I figured it was doing something like this but now
I have confirmation.
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