Game Development Using D

David via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Sat May 21 08:53:18 PDT 2016


Hi,

I want to try to create a game using D. I'm a complete newbie 
though (other than having C/C++ experience). Where would I start? 
Does D have an openGL binding? I am assuming I'll need to 
leverage a good amount C APIs? Any list of these that would be 
useful it a game setting?

Obviously this all depends on *how* much work I want to do. 
Ideally, I'd like a collection of tools that will get me roughly 
the equivalent of what XNA provides.


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