Game Development Using D
David via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat May 21 08:53:18 PDT 2016
Hi,
I want to try to create a game using D. I'm a complete newbie
though (other than having C/C++ experience). Where would I start?
Does D have an openGL binding? I am assuming I'll need to
leverage a good amount C APIs? Any list of these that would be
useful it a game setting?
Obviously this all depends on *how* much work I want to do.
Ideally, I'd like a collection of tools that will get me roughly
the equivalent of what XNA provides.
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