Request assistance binding to Windows dsound.{lib, dll}
Andrew Edwards via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri May 27 12:24:45 PDT 2016
On Friday, 27 May 2016 at 17:49:56 UTC, Adam D. Ruppe wrote:
> On Friday, 27 May 2016 at 17:37:38 UTC, Andrew Edwards wrote:
>> extern (C) class IDirectSound : IUnknown
>
>
> That should just be `interface IDirectSound : IUnknown`
Thanks for the clarification. That actually compiles but results
in access violation at the call site which takes place after
verifying that the call to DirectSoundCreate() succeeded:
if (SUCCEEDED(sound.SetCooperativeLevel(window,
DSSCL_PRIORITY)))
{
MessageBoxA(null, "Hott Damn!!", null,
MB_ICONINFORMATION);
}
else
{
MessageBoxA(null, "Naaah Man! Dat cyaan wuk!", null,
MB_ICONINFORMATION);
}
Output:
object.Error@(0): Access Violation
--------------
0x00402700 in void sound.initSound(void*) at
C:\Users\edwarac\work\sound\code\sound.d(555)
0x004021A2 in int sound.myWinMain(void*, void*, char*, int) at
C:\Users\edwasac\work\sound\code\sound.d(210)
0x00402050 in WinMain at
C:\Users\edwasac\work\sound\code\sound.d(154)
0x00422B4A in WinMainCRTStartup
0x76DF3744 in BaseThreadInitTrunk
0x7721A064 in RtlSetCurrentTransaction
0x7721A02F in RtlSetCurrentTransaction
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