Is it possible to override the behavior of a type when used in a conditional expression?
ag0aep6g via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Sep 10 07:24:23 PDT 2016
On 09/10/2016 04:10 PM, pineapple wrote:
> I've got a struct and it would be very convenient if I could specify
> what happens when I write `if(value)` - is this possible?
`if (value)` implies a cast to bool. Define opCast!bool and it gets called:
----
struct S
{
bool opCast(T : bool)() { return true; }
}
void main()
{
S value;
import std.stdio: writeln;
if (value) writeln("yup");
}
----
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