Using OpenGL
Darren via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu Sep 15 12:03:22 PDT 2016
On Thursday, 15 September 2016 at 02:11:03 UTC, Mike Parker wrote:
> //snip
Okay the crashing was my fault, more or less a copy-paste error.
The program now runs but has a black rectangle where a texture
should be.
This is the code I'm using:
https://dfcode.wordpress.com/2016/09/15/texcodewip/
(The code for the shaders is at the bottom)
For comparison, this is the code I'm trying to make work:
http://www.learnopengl.com/code_viewer.php?code=getting-started/textures
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