DerelictGL3 glGenBuffers segmentation fault.
Kevin
kdrakemagi at gmail.com
Sun Dec 24 16:31:24 UTC 2017
On Sunday, 24 December 2017 at 16:27:11 UTC, Mike Parker wrote:
> On Sunday, 24 December 2017 at 14:48:20 UTC, Kevin wrote:
>> [...]
>
> In mygl.d, your import of derelict.opengl needs to be public:
>
> module mygl;
> public import derelict.opengl;
> mixin glFreeFuncs!(GLVersion.gl33);
>
>> [...]
>
> It doesn't matter where it goes, as long as it's on its own
> line.
Thanks You.
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