Get the address of an object, within the object itself
Andrew Chapman via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Feb 15 13:42:41 PST 2017
On Wednesday, 15 February 2017 at 21:37:12 UTC, Jonathan M Davis
wrote:
> On Wednesday, February 15, 2017 13:33:23 Jonathan M Davis via
> Digitalmars-d- learn wrote:
>> On Wednesday, February 15, 2017 21:27:00 Andrew Chapman via
>> Digitalmars-d- learn wrote:
>> > Hi all, sorry if this question is silly, but is it possible
>> > to get the address of an object within the object itself?
>> >
>> > e.g.
>> >
>> > class Node
>> > {
>> >
>> > this()
>> > {
>> >
>> > writeln(&this); // Doesn't work
>> >
>> > }
>> >
>> > }
>> >
>> > auto node = new Node();
>> > writeln(&node); // Does work
>>
>> This does _not_ give you the address of the Node object. It
>> gives you the address of the reference.
>
> IIRC, the only way to get the address of the object itself
> would be to cast it to void*, but it's not something that I do
> normally, so I'd have to experiment a bit to be sure.
>
> - Jonathan M Davis
Thanks Jonathan. Good point about the reference address. I can
work around this quite easily, but I was curious. I will try the
void* cast and see what happens.
Cheers.
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