General performance tips
sarn via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Mon Jan 23 14:51:23 PST 2017
On Monday, 23 January 2017 at 12:13:30 UTC, albert-j wrote:
> Well it is actually ODE solver from Numerical recipes
> (originally in C++) that I am trying to do in D. Code
> translation seems very straightforward. Maybe there's someone
> around who has done that already? There's not much object
> creation going on there, mostly loops over arrays, so I assume
> GC is not an issue.
It really is hard without seeing the code. When you said "from
Java", my first thought was that you'd want to convert a lot of
classes to structs, but you say there's not much object creation
going on.
"mostly loops over arrays" makes me think of bounds checking.
Try benchmarking after compiling with -boundscheck=off to see if
this is responsible for your speed difference.
By the way, the original C++ code is probably closer to good D
code than the Java code.
If you really want fast numerical D code, take a look at Mir and
ndslice.
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