Advice wanted on garbage collection of sockets for c++ programmer using D
Jacob Carlborg via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Jun 28 00:53:33 PDT 2017
On 2017-06-27 11:54, John Burton wrote:
> I'm coming from a C++ background so I'm not too used to garbage
> collection and it's implications. I have a function that creates a
> std.socket.Socket using new and connects to a tcp server, and writes
> some stuff to it. I then explicitly close the socket, and the socket
> object goes out of scope.
Yes. You can use "scope (exit)", unless you're already doing so.
> Now the issue is that I now need to call this function more than once
> every second. I worry that it will create large amounts of uncollected
> "garbage" which will eventually lead to problems.
Sounds like you need a connection pool. The vibe.d [1] framework
contains connection pools.
It's also possible to manually disable the GC for a while and then
enable it again.
[1] http://vibed.org
--
/Jacob Carlborg
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