Changing the class data underneath some reference
Steven Schveighoffer
schveiguy at yahoo.com
Thu Nov 30 02:12:58 UTC 2017
On 11/29/17 7:40 PM, David Colson wrote:
> Hello all!
>
> I'm getting settled into D and I came into a problem. A code sample
> shows it best:
>
> class SomeType
> {
> string text;
> this(string input) {text = input;}
> }
>
>
> void main()
> {
> SomeType foo = new SomeType("Hello");
>
> SomeType bar = foo;
>
> foo = new SomeType("World");
>
> writeln(bar.text); // Prints hello
> // I'd like it to print World
> }
>
> In the C++ world I could do this using pointers and changing the data
> underneath a given pointer, but I can't use pointers in D, so I'm not
> sure how I can get this behaviour?
>
> I'd be open to other ways of achieving the same affect in D, using more
> D like methods.
D does not support reassigning class data using assignment operator,
only the class reference. You can change the fields individually if you
need to.
e.g.:
foo.text = "World";
structs are value types in D and will behave similar to C++ classes/structs.
-Steve
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