How to call function with variable arguments at runtime?
Mr. Jonse
Jonse at Theory.uni
Wed Oct 11 22:46:49 UTC 2017
On Tuesday, 10 October 2017 at 08:26:37 UTC, Marc Schütz wrote:
> On Tuesday, 10 October 2017 at 02:58:45 UTC, Mr. Jonse wrote:
>> I need to store a hetrogeneous array of delegates. How can I
>> do this but still call the function with the appropriate
>> number of parameters at run time?
>>
>> I have the parameters as Variant[] params and a
>> function/delegate pointer(void* for now).
>>
>> Normally I'd push the parameters on the stack and use a call,
>> but I'm sure D has some ability to do this, like apply(foo,
>> args) would be the same as foo(args[0], ..., args[1]).
>>
>> I'm not concerned about type correctness, it should always be
>> consistent between what I call and what is stored.
>>
>> Thanks.
>
> Like so?
>
> import std.variant;
>
> void foo(int a, string b, float c) {
> import std.stdio;
> writefln("a = %s, b = %s, c = %s", a, b, c);
> }
>
> auto apply(alias fn)(Variant[] values) {
> import std.traits : ParameterTypeTuple;
> import std.conv : emplace;
> alias Types = ParameterTypeTuple!fn;
> assert(values.length == Types.length);
> Types args = void;
> foreach(i, ref arg; args) {
> // using emplace instead of assignment here to be fully
> correct
> emplace!(typeof(arg))(&arg,
> values[i].get!(typeof(arg)));
> }
> return fn(args);
> }
>
> void main() {
> Variant[] values = [Variant(1), Variant("Hello world"),
> Variant(3.14159f)];
> apply!foo(values);
> }
The problem with this is that the function parameters need to be
known. I do not know them. All I have is a function pointer and
the arguments in variants.
So, it would work off
void bar(int, string, float) { }
void* foo = &bar;
Variant[] values = [Variant(1), Variant("Hello world"),
Variant(3.14159f)];
apply(foo, values);
So, it has to get the type from the variant at run time and pass
the value's appropriately.
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