Issues with undefined symbols when using Vibe on Windows
Chris M.
chrismohrfeld at comcast.net
Mon Jul 2 18:26:27 UTC 2018
On Monday, 2 July 2018 at 17:33:20 UTC, Bauss wrote:
> On Monday, 2 July 2018 at 12:53:19 UTC, Chris M. wrote:
>> On Friday, 29 June 2018 at 20:08:49 UTC, Chris M. wrote:
>>> On Friday, 29 June 2018 at 19:53:27 UTC, bauss wrote:
>>>> On Friday, 29 June 2018 at 19:25:42 UTC, Chris M. wrote:
>>>>> [...]
>>>>
>>>> Are you compiling to 64bit?
>>>>
>>>> Else the functions will be named GetClassLongA and
>>>> SetClassLongA
>>>
>>> Yeah, that's what I'm targeting
>>>
>>>> Vibe builds fine on 64bit for me and I think that's
>>>> outdated. It hasn't been modified for 4 years.
>>>
>>> Seems to be an issue when I import vibe.core.concurrency
>>
>> Bumping this one back up
>
> If I don't get around it tonight then I will tomorrow and see
> if I can find a solution for you or perhaps figure out what
> exactly goes wrong.
>
> Kinda half important for me too to fix something like this
> since I have a framework relying on vibe.d
Thanks for checking, I have no idea what else to try (short of
getting MS Build Tools somehow, but I unfortunately can't in my
current environment so I'm stuck with DMC + DMD)
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