Issues with undefined symbols when using Vibe on Windows

Chris M. chrismohrfeld at comcast.net
Mon Jul 2 18:26:27 UTC 2018


On Monday, 2 July 2018 at 17:33:20 UTC, Bauss wrote:
> On Monday, 2 July 2018 at 12:53:19 UTC, Chris M. wrote:
>> On Friday, 29 June 2018 at 20:08:49 UTC, Chris M. wrote:
>>> On Friday, 29 June 2018 at 19:53:27 UTC, bauss wrote:
>>>> On Friday, 29 June 2018 at 19:25:42 UTC, Chris M. wrote:
>>>>> [...]
>>>>
>>>> Are you compiling to 64bit?
>>>>
>>>> Else the functions will be named GetClassLongA and 
>>>> SetClassLongA
>>>
>>> Yeah, that's what I'm targeting
>>>
>>>> Vibe builds fine on 64bit for me and I think that's 
>>>> outdated. It hasn't been modified for 4 years.
>>>
>>> Seems to be an issue when I import vibe.core.concurrency
>>
>> Bumping this one back up
>
> If I don't get around it tonight then I will tomorrow and see 
> if I can find a solution for you or perhaps figure out what 
> exactly goes wrong.
>
> Kinda half important for me too to fix something like this 
> since I have a framework relying on vibe.d

Thanks for checking, I have no idea what else to try (short of 
getting MS Build Tools somehow, but I unfortunately can't in my 
current environment so I'm stuck with DMC + DMD)


More information about the Digitalmars-d-learn mailing list