Configuring DerelictGL3

Entity325 lonewolf325 at gmail.com
Thu Jul 19 00:27:58 UTC 2018


Thanks for the help (and sorry for the slow reply, it took longer 
to get everything tested and configured than I would have 
liked... sorry if this is frowned upon on this forum...)

I do have an odd bug, however, and I'm not sure how to go any 
further with it.

So I'm using the standard process:
DerelictGL3.load();
glContext = SDL_GL_CreateContext(sdlWindow);
GLVersion glVersion = DerelictGL3.reload();

About 1/3 of the time, the program hangs on the 3rd line and 
never gets past it.

Currently tracking whether admittedly odd things I'm doing with 
threads might be the culprit. I have a growing suspicion they 
might be.

Looking forward to the BindBC release. I assume it's more or less 
intended to be a drop-in replacement for Derelict, with normal 
allowances for version-to-version updating, but more stable.


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