how to make '==' safe for classes?
Stanislav Blinov
stanislav.blinov at gmail.com
Sun Oct 28 18:00:06 UTC 2018
On Sunday, 28 October 2018 at 12:38:12 UTC, ikod wrote:
> and object.opEquals(a,b) do not inherits safety from class C
> properties, and also I can't override it.
Yep. Since Object is the base class and it defines opEquals as:
```
bool opEquals(Object);
```
the compiler rewrites `a == b` as
`(cast(Object)a).opEquals(cast(Object)ob)`, i.e. it inserts a
@system call into your code.
> Is there clean way to use '==' here, or I have to convert this
> to a.opEquals(b) for classes, leaving '==' for structs?
Pretty much, yes. "Implicit" value comparison in general is
somewhat alien for classes, since they're reference types.
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