Building 64-bit Windows application with console window
Adam D. Ruppe
destructionator at gmail.com
Wed Sep 18 00:30:51 UTC 2019
On Wednesday, 18 September 2019 at 00:13:43 UTC, cc wrote:
> Sample program here: https://pastebin.com/wpLetNKP
You have a WinMain function there. The Microsoft linker sees that
as an indication that you are writing a Windows gui application
and thus suppresses the console window.
Inside your program, you can always call the AllocConsole()
function to pop up a console and attach it:
https://docs.microsoft.com/en-us/windows/console/allocconsole
So a potential fix for you to just stick
debug AllocConsole();
right inside your WinMain before doing anything else.
Or my preference is to just never write WinMain in D. Just write
a normal D main and use -L/subsystem:windows when you don't want
the console (note: on 64 bit using the subsystem with normal
main(), you also need to pass `-L/entry:mainCRTStartup.` to dmd
so it uses the right entry point), and allow the defaults if you
do want it.
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