Simple BeamUI project won't link
Daren Scot Wilson
darenw at darenscotwilson.com
Wed Dec 16 07:02:11 UTC 2020
Trying out the beamui GUI package, obtained by git clone from
github. The "basic" example builds and runs.
So I create a new project from scratch, with "dub init beamy
beamui" (ircc) in a directory outside beamui's, sibling to it in
fact. This builds and runs, but does not make use of beamui at
all. So I copy a tiny bit from the basic example. It only
initializes a GuiApp:
import std.stdio;
import beamui;
int main()
{
GuiApp app;
if (!app.initialize()) {
writeln("App no init :(");
return 1;
}
return 0;
}
Here's the dub file:
name "beamy"
description "trying BeamUI"
license "none"
authors "darenw"
targetName "beamy"
targetType "executable"
dependency "beamui" path="../../beamui/"
dependency "beamui:platforms" path="../../beamui/platforms/"
Running "dub build" leads to compiling but no linking. undefined
reference to `initPlatformProxy'. Note that this build takes
place in a directory such that ../../beamui/ goes to the
top-level directory for beamui. Changing the path or replacing
'beamui' with 'beamuixxx' prevents the build from getting
anywhere at all, so the path is right.
I compared everything with the basic example, but am either
missing some obvious detail or have something screwed up, or
failed to add something, or need to say some secret magic
incantation.
I'm working on an Arch Linux machine with lots of RAM, but a user
with not enough practice at D yet.
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