Why many programmers don't like GC?
James Blachly
james.blachly at gmail.com
Mon Jan 18 01:41:35 UTC 2021
On 1/15/21 4:55 PM, Ola Fosheim Grøstad wrote:
> On Friday, 15 January 2021 at 21:18:55 UTC, aberba wrote:
>> TL;DR:
>>
>>> In summation, the garbage collection system is a robust part of
>>> Unreal Engine that affords C++ programmers a lot of safety from
>>> memory leaks, as well as convenience. With this high-level
>>> discussion, I was aiming to introduce the system at a conceptual
>>> level, and I hope I have achieved that.
>
> What is your conceptual level? You haven't described what it does, and
> does not do. But yes, frameworks need that allow "scripting" in some
> shape or form (compiled or not) has to hide internal structures and
> intricacies and provide some convenience.
Those were not aberba's words, but the author of the first link, in
which one does find a conceptual, high level description of GC.
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