Trivial simple OpenGl working example
Виталий Фадеев
vital.fadeev at gmail.com
Sat Jul 10 03:53:45 UTC 2021
On Friday, 9 July 2021 at 19:15:44 UTC, H. S. Teoh wrote:
> On Fri, Jul 09, 2021 at 05:11:06AM +0000, Виталий Фадеев via
> Digitalmars-d-learn wrote: [...]
>> [...]
> [...]
>> [...]
>
> Generally, text rendering on OpenGL is a huge pain to
> implement. This is not specific to D, but to OpenGL in general,
> because OpenGL itself does not have direct support for text
> rendering at all. The usual route is to use an existing
> text-rendering library like FreeType to rasterize your text,
> then upload it as a texture to the GPU and render it as a quad.
>
> [...]
Thank, H. S. Teoh!
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