Raylib linking error

Mike Parker aldacron at gmail.com
Thu Jul 29 10:44:36 UTC 2021


On Thursday, 29 July 2021 at 10:07:15 UTC, Ki wrote:
> On Thursday, 29 July 2021 at 07:59:38 UTC, Ki wrote:
>> I tried to compile a new project with Raylib yesterday:
>> dub init => ... => dub add raylib-d.
>>
>> My dub.json file does contain the "libs": ["raylib"] section, 
>> so the compiler links against raylib library. Then I built the 
>> project and got a linker error referencing a whole bunch of 
>> opengl, glfw functions.
>>
>> Does anyone know what is the problem here?
>>
>> I am a little puzzled on what to try next, but to build raylib 
>> myself from source (I use brew to manage packages).
>
> It seems I need to link Cocoa and IOKit frameworks, but how do 
> I tell this to DUB? I'm browsing the dub documentation and 
> cannot find anything framework-related.

My answer on reddit:

The -framework flag on Mac is a linker flag. Linker flags are 
handled in DUB via the lflags entry. Assuming XLinker is being 
used, it should probably look something like this:

```
"flags": ["-framework", "CoreVideo", "-framework", "IOKit"]
```

In other words, a string for the -framework flag and the 
framework name for each of the frameworks you need. Because 
according to the forum thread below, passing them to DMD directly 
requires the -L switch (meaning, the library flag switch) for 
both -framework and the name.

(Ignore the bit about the link pragma in that thread... that's 
specific to an old build tool that's no longer around).

https://forum.dlang.org/post/gp3uk2$gnd$1@digitalmars.com


More information about the Digitalmars-d-learn mailing list