Is std.variant useful for types only known at run time?
jfondren
julian.fondren at gmail.com
Wed Sep 8 10:38:09 UTC 2021
On Wednesday, 8 September 2021 at 09:55:20 UTC, Chris Piker wrote:
> Interesting. I presume that the big win for using std.sumtype
> over a class set is value semantics instead of reference
> semantics?
There's a lot to say about the precise differences. One practical
difference that I alluded to earlier is that an incomplete
`match!` is a compile-time error, so if you later add a fifth
kind of time encoding to your sumtype, the compiler will give you
a laundry list of parts of your code to update to handle the new
case.
> So out of curiosity, say each structure implemented a function
> to provide the desired broken-down-time, would the following
> "virtual function" style call work?
>
> ```d
> import std.sumtype;
> struct BDTime { int y, int m, int d, int h, int m, double s };
>
> struct ISO8601 { BDTime bdTime(){ ... } }
> struct FloatEpoch { BDTime bdTime(){ ... } }
> struct DoubleEpoch { BDTime bdTime(){ ... } }
> struct LongEpoch { BDTime bdTime(){ ... } }
> alias Time = SumType!(ISO8601, FloatEpoch, DoubleEpoch,
> LongEpoch);
>
> void main() {
> import std.stdio : writeln;
> import std.format : format;
>
> Time e = ISO8601();
> BDTime = e.bdTime();
> }
> ```
> or would I need to use `match!` to get the right structure type
> and then generate the internal time representation?
You'd get an error like
```
Error: no property `bdTime` for type
`std.sumtype.SumType!(ISO8601, ...)`
```
bdTime is defined for the individual times and not for the
sumtype. You could have a match! that pulls out each member and
calls its individual .bdTime(), but probably a more natural
solution is to define bdTime only once, against the sumtype,
where it has an internal `match!` that pulls out the different
properties of the members that are necessary for each to
construct a BDTime.
More information about the Digitalmars-d-learn
mailing list