raylib-d Gamepad Detection Fails

bauss jacobbauss at gmail.com
Thu Dec 1 22:33:23 UTC 2022


On Thursday, 1 December 2022 at 15:35:37 UTC, Steven 
Schveighoffer wrote:
> On 12/1/22 3:24 AM, bauss wrote:
>
>> 
>> But probably not on every frame, have a delay between checks.
>
> It's not anything controllable by the user. The library does 
> the check every frame regardless of whether you use it or not.
>
> When you call the raylib function, you are not actually 
> querying the device, you are checking a boolean in a struct.
>
> https://github.com/raysan5/raylib/blob/387c06000618ef0aa3b15c5e46d1c525ba194c50/src/rcore.c#L3567
>
> -Steve

Oh yeah then it's fine :)


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