How to use destroy and free.
Mike Parker
aldacron at gmail.com
Wed May 4 08:23:33 UTC 2022
On Wednesday, 4 May 2022 at 05:37:49 UTC, forkit wrote:
>> That's not at all what I said. You don't have to care about
>> *when* memory is deallocated, meaning you don't have to manage
>> it yourself.
>
> In any case, I disagree that caring about when memory gets
> deallocted means you shouldn't be using GC. (or did I get that
> one wrong too??)
>
> You can have the best of both worlds, surely (and easily).
>
> This (example from first post):
>
> void main(){
> int[] i = new int[10000];
>
> import object: destroy;
> destroy(i);
> import core.memory: GC;
> GC.free(GC.addrOf(cast(void *)(i.ptr)));
> }
>
All you're doing here is putting unnecessary pressure on the GC.
Just use `malloc` and then `free` on `scope(exit)`. Or if you
want to append to the array without managing the memory yourself,
then use `std.container.array` instead. That's made for
deterministic memory management with no GC involvement.
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