Options for Cross-Platform 3D Game Development
Sergey
kornburn at yandex.ru
Thu Jul 6 09:40:54 UTC 2023
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote:
> So, I've gotten the itch to have a go at game development in D,
> after doing a bit of it in Java last year. I've previously used
> LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and
> some other useful libs.
>
> Are there any other recommendations for cross-platform
> rendering libraries? Of course I could use a pre-made game
> engine like Unity or Godot, but for me, most of the fun is in
> making the engine.
There is a Hipreme Engine (written in D):
Check it out on the GitHub:
https://github.com/MrcSnm/HipremeEngine
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