#ifndef _CARDS_INCLUDED #define _CARDS_INCLUDED typedef BOOL (WINAPI *pfcdtInit)(int *, int *); typedef BOOL (WINAPI *pfcdtDraw)(HDC, int x, int y, int card, int type, DWORD color); typedef BOOL (WINAPI *pfcdtDrawEx)(HDC, int x, int y, int dx, int dy, int card, int type, DWORD color); typedef BOOL (WINAPI *pfcdtAnimate)(HDC hdc, int cardback, int x, int y, int frame); typedef void (WINAPI *pfcdtTerm) (void); #define ecbCROSSHATCH 53 #define ecbWEAVE1 54 #define ecbWEAVE2 55 #define ecbROBOT 56 #define ecbFLOWERS 57 #define ecbVINE1 58 #define ecbVINE2 59 #define ecbFISH1 60 #define ecbFISH2 61 #define ecbSHELLS 62 #define ecbCASTLE 63 #define ecbISLAND 64 #define ecbCARDHAND 65 #define ecbUNUSED 66 #define ecbTHE_X 67 #define ecbTHE_O 68 #define ecsCLUBS 0 #define ecsDIAMONDS 1 #define ecsHEARTS 2 #define ecsSPADES 3 #define ectFACES 0 #define ectBACKS 1 #define ectINVERTED 2 #define MAKE_CARD_VALUE(face, suit) (face + suit*4) #endif