PoC: Cached function calls
Chris Nicholson-Sauls
ibisbasenji at gmail.com
Sun Dec 17 10:52:16 PST 2006
janderson wrote:
> Nice, I really like these type of algorithms. I once wrote a C++ one to
> move the vtable of objects to a local area in memory to avoid double
> seeking. One optimisation you may consider (if it hasn't already been
> added is:
>
> Change
> > # p_cache[node] = Func(args);
> > # result = node in p_cache;
>
> To
>
> > # result = Func(args);
> > # p_cache[node] = result;
Actually I ended up changing these to 'return p_cache[node] = Func(args);'. Even quicker.
:) The only problem with your suggested way is that 'result' is a pointer, and I can't
take the address of a return value (I don't think...).
-- Chris Nicholson-Sauls
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