Idea about memory management. Game related.

Bruno Medeiros brunodomedeirosATgmail at SPAM.com
Sat Jun 3 10:47:14 PDT 2006


Walter Bright wrote:
> 
> 6) Collection pauses can be minimized by running the gc collector during 
>  idle loops, such as waiting for user input.

Most games don't wait for user input. :D

-- 
Bruno Medeiros - CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D



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