Image format libraries, raytracers and stuff

Jarrett Billingsley kb3ctd2 at yahoo.com
Wed May 3 09:41:56 PDT 2006


"Stewart Gordon" <smjg_1998 at yahoo.com> wrote in message 
news:e3a2ue$1v58$1 at digitaldaemon.com...
> 2. The distribution contains .obj files that obviously aren't compiler 
> object files, which is what almost every MS-DOS or Windows programmer is 
> used to the extension meaning.

And which almost every 3D artist knows is the Wavefront OBJ format, one of 
the most ubiquitous mesh interchange formats out there ;)

> 3. It requires OpenGL.  OTOH, I'm going for something more self-contained.

As if OpenGL isn't supported on, well, everything? 





More information about the Digitalmars-d mailing list