Image format libraries, raytracers and stuff
Jarrett Billingsley
kb3ctd2 at yahoo.com
Wed May 3 09:41:56 PDT 2006
"Stewart Gordon" <smjg_1998 at yahoo.com> wrote in message
news:e3a2ue$1v58$1 at digitaldaemon.com...
> 2. The distribution contains .obj files that obviously aren't compiler
> object files, which is what almost every MS-DOS or Windows programmer is
> used to the extension meaning.
And which almost every 3D artist knows is the Wavefront OBJ format, one of
the most ubiquitous mesh interchange formats out there ;)
> 3. It requires OpenGL. OTOH, I'm going for something more self-contained.
As if OpenGL isn't supported on, well, everything?
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