Accessing C++ code from D

Hasan Aljudy hasan.aljudy at gmail.com
Tue May 16 10:19:12 PDT 2006


Lars Ivar Igesund wrote:
> Hasan Aljudy wrote:
> 
> 
>>I'm thinking of the OGRE project. http://www.ogre3d.org/
>>It's very well designed and written. I think it uses a good Object
>>Oriented style. I would love to see it converted to D.
> 
> 
> Yes, the Sinbad project at DSource was supposed to be an implementation of
> OGRE in D. Even if OGRE is fairly clean, it use quite a bit of MI which
> isn't easily solvable in D without changing how things should work. Also,
> OGRE is heavily relying upon plugins, which currently are somewhat
> difficult to do in D, although DDL is getting there. It is also using a bit
> of STL, so all in all I suspect it is a typical C++ library that is
> typically difficult to convert to D without huge manual efforts.
> 

sigh :(

oh well, maybe a better and faster engine can be done in D, from scratch!



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