when is the object destuctor called?

Derek Parnell derek at psych.ward
Mon May 22 09:09:22 PDT 2006


On Tue, 23 May 2006 01:59:14 +1000, Jarrett Billingsley  
<kb3ctd2 at yahoo.com> wrote:



> Then, I have a static dtor which loops through all the textures and  
> deletes them.

I use the same technique. The idea that the only resource a ctor/dtor  
manages is RAM is plainly short-sighted.

-- 
Derek Parnell
Melbourne, Australia



More information about the Digitalmars-d mailing list