when is the object destuctor called?

Bruno Medeiros brunodomedeirosATgmail at SPAM.com
Wed May 24 03:03:35 PDT 2006


Tom S wrote:
> 
>>> - they have to be released before the rendering device anyway...
>> Does this implies that the operating system does not reclaim video memory
>> at program exit? I have assumed that was the case but the answers in 
>> this thread left me uncertain.
> 
>  From my experience, not all OSes do that... I've seen a few crashes due 
> to the GPU running out of texture memory ;D
> 
> 

Whoa, really? Seems almost too awful to believe with recent software and 
hardware. What OS and GPU would that be?

-- 
Bruno Medeiros - CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D



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