when is the object destuctor called?
Tom S
h3r3tic at remove.mat.uni.torun.pl
Wed May 24 04:01:44 PDT 2006
Bruno Medeiros wrote:
> Tom S wrote:
>> From my experience, not all OSes do that... I've seen a few crashes
>> due to the GPU running out of texture memory ;D
>>
>>
>
> Whoa, really? Seems almost too awful to believe with recent software and
> hardware. What OS and GPU would that be?
If I remember correctly, it was Windows 98 Second Edition with a nVidia GPU.
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Tomasz Stachowiak /+ a.k.a. h3r3tic +/
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