OpenGL Bindings

Anders Runesson anders at runesson.info
Wed May 24 14:21:48 PDT 2006


I'm guessing it's something to do with the bindings using std.loader to
get the addresses of the functions used, and making function pointers to
call them. I haven't tried using OpenGL with D before, but I was
planning on doing it soon, so I'm probably going to follow in your
steps. :)
Btw, what platform are you on?

/Anders

ons 2006-05-24 klockan 20:23 +0000 skrev Michael:
> Im using the GL bindings from
> http://dsource.org/projects/bindings/wiki/OpenGraphicsLibrary but they cause my
> executable to crash, even before my main has been called. Has anyone else
> experienced this? There doesnt seem to be any documentation that I can see.
> 
> 




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