D : Not for me anymore

Georg Wrede georg.wrede at nospam.org
Mon Oct 16 14:45:01 PDT 2006


Jari-Matti Mäkelä wrote:
> Walter has promised to implement some things in 2.0, but suddenly they
> are fully implemented (sans possible bugs) in the next release.

Well, I think it is understandable. Since D is a one-man effort, it 
would feel downright disgusting to pin down the next two years.

 From experience one knows that some of the "unbelievably hard" things 
to implement may become just simple after a good night's sleep, or after 
a nice morning shower some other problem might just "come to you" in a 
flash. Equally, some of the things slated for immediate release might 
prove intractable at closer look.

If, OTOH, a language (or any major SW project in general) is developed 
by a large group of developers, then it simply becomes imperative to 
have roadmaps, timelines, and all that stuff. That simply is the price 
to pay for coherence of effort and cohesion of the group.

(From the above two paragraphs it is clear that large projects simply 
have to be less productive per capita _unless_ the management is 
exceptionally adept and experienced.)



OT:

> It's a
> bit hard to keep track of things unless one regularly reads the NG. The
> worst thing is that whenever something "big" happens, something like
> 5-10 threads with 1000+ messages pops out of nowhere. It takes a week to
> realize what's going on :-I

My feelings exactly. Stay here 18 hours per day and nothing happens. Get 
out of town for 2 days, and all of a sudden you find 500 unread messages.

But what bugs me even more is that I continually keep finding "already 
old" things that have surreptitiously been fixed or implemented in D, 
and by still asking for them here I just make a fool of myself. No help 
rereading the entire HTML documentation tree and all the posts here 
between every release. Seems like the only way to do this is to 
implement a diff system that goes through the whole dmd tree between 
each and every release. At times it really is frustrating.



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