D and the world

janderson askme at me.com
Sun Apr 29 16:30:31 PDT 2007


Georg Wrede wrote:
> janderson wrote:
>> Walter Bright wrote:
>>
>>> David B. Held wrote:
>>>
>>>> If D captured the video game market, that would be a total coup from 
>>>> a PL perspective.  I think that would be a pretty nifty target, but 
>>>> would require a huge investment in the toolchain.
>>>
>>>
>>> I'll be giving a talk on D at the upcoming game developers conference 
>>> May 11.
>>
>>
>> That will be awesome.
>>
>> Just my 2p
>>
>> You probably want to figure out good/diplomatic answers for these 
>> questions.
>>
>> - How to reuse legacy C++ code?
>> - Linking to legacy C++ code?
>> - What other games have been created in D?
> 
> Right now browsing through Doom source code, I wonder if it would be a 
> good idea to translate that to D. And even better, if it looks 
> successful, then write about it on DDJ or some other magazine.
> 
>> - Working on consoles in D? (Most consoles work with gdc, so I think 
>> its possible).
>>
>> You may also want to talk about where else D can be used if not for 
>> the main engine.
>>
>> The rest of D will sell itself ;)
>>
>> Good luck.

Sounds like a good idea.  Doom has been ported to everything else, so 
why not D :)

-Joel



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