Hiding class pointers -- was it a good idea?
Walter Bright
newshound1 at digitalmars.com
Thu Aug 16 02:20:28 PDT 2007
eao197 wrote:
> From my expirience this is a problem of C++ beginners.
I was talking to a person who is a C++ developer for a major game
company just today. He told me that it is very difficult to find
experienced C++ developers, hire them, or even recognize them in a job
interview. When you are able to hire them, they cost plenty.
It's true that every problem with C++ can be solved by getting more
advanced C++ programmers. The problem is getting those C++ programmers.
And even the best ones have bad days and make mistakes <g>.
Defining a problem out of existence is preferable, cheaper, and more
reliable than depending on convention or more training.
If I was paying top dollar for a programming expert, I'd rather he
focused his energies on something more productive than dodging C++'s
potholes.
If I was in charge of writing software that absolutely, positively must
work correctly, I'll prefer a language guarantee over reliance that my
programmers, no matter how good they are, didn't overlook something.
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