still getting errors linking opengl

David Medlock noone at nowhere.com
Wed Dec 5 18:32:12 PST 2007


Daniel Keep wrote:
> 
> David Medlock wrote:
>> ...
>> Since the glfw header starts with:
>>
>> version( Win32 ) extern(Windows):
>>
>> Shouldn't those errors be C-mangled names and not D ones?
>>
>> Any pointers?  Walter?
>>
>> -David
> 
> No; that was a bug in the compiler that got fixed after that version.
> The "extern(Windows)" only takes effect to the end of the version block.
>  If you want to use extern(Windows) on windows and extern(C) on
> everything else, replace:
> 
> version( Win32 ) extern(Windows): else extern(C):
> 
> With:
> 
> extern(System):
> 
> 	-- Daniel

Thanks for the heads up on that Daniel.
I posted a message in the glfw forums on sourceforge.

-David



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