overloading operators for I/O

Michiel nomail at please.com
Thu Feb 15 02:29:36 PST 2007


Don Clugston wrote:

> I agree. There's another problem -- it really doesn't scale well. With
> printf, you can do "%3.5f" to print a floating point number with a given
> precision. With <<, that same operation is really horrible.

But it has the added advantage that there is no need for run-time
parsing of that string. C++ parses all << stuff at compile time.

-- 
Michiel



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