Comparison chart worries
Justin C Calvarese
technocrat7 at gmail.com
Sun Jan 14 10:48:35 PST 2007
Georg Wrede wrote:
> Quoting from
> http://www.gamedev.net/community/forums/topic.asp?topic_id=431909
>
>> I'm sorry, but some of your "comparisons" to C# are just WRONG.
>> Period, flat out, wrong. No dynamic arrays? Try
>> System.Collections.Generic.List<T>. No associative arrays? Try
>> System.Collections.Generic.Dictionary<T>. No aliases? Try using
>> <class> = Alias;. There are many more on that page, so much so, I am
>> half tempted to write a page debunking over half your comparisons.
>>
>> Your comparison sheet is EXTREMELY misleading, as you completely
>> ignore the .NET framework, which extends C# far beyond anything D can
>> currently do. Ignoring the presence of many of these facilities in the
>> .NET framework is a really shady tactic to make D seem like it has
>> several important features that C# supposedly lacks. Several other
>> features you claim are "important" are really not (like multiple
>> inheritance, which is dangerous to begin with).
>>
>> D is a neat language, but you need to be more honest in your comparisons.
>
> Not directly commenting on this quote (since I'm not that familiar with
> C#), I think we should check if the comparison really is up to date.
>
> Other languages may have got new versions out, and some of the table
> entries are, ehh, not that obvious to the casual reader.
>
> While some of the more surprising answers (the yes/no stuff) are
> explained in footnotes or on other pages, we must understand that all
> this slashdotting etc. brings readers who don't bother reading "the fine
> print". They may then dismiss the table (and thus D itself) as biased,
> hyped, and regular marketing lies altogether.
>
> I don't think we can afford it.
I think there are some really good points being made in this thread. The
comparison chart (http://www.digitalmars.com/d/comparison.html) probably
stirs up anger in people more often than persuading them to look into D
more (at least as the table is currently set up).
Maybe rather than being a bunch of colorful yes's and no's, it should be
more "professional". Perhaps it should be "Core", "Library", "N/A"
since much of the disagreement seems to be whether Core or Library is a
better place to have a feature, we'll just state where it is and let
people decide for themselves where it should be. And if it's really "not
available" in that language, we can put "N/A".
Perhaps people won't be so angry then, and they'll continue reading the
spec long enough to find the pages where Walter justifies why having a
particular feature built-in is so important.
If we could make the table less controversial, that'd be a good thing.
There are a growing number of complaints on the DocComments page, too:
http://www.prowiki.org/wiki4d/wiki.cgi?DocComments/Comparison
I don't know C/C++/C#/Java well enough to decide if the complaints are
justified or not, but I think some of the disagreement might come from
the Core vs. Library issue. (Of course, Language X has that. It's in a
library.)
--
jcc7
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