opStar

Bruno Medeiros brunodomedeiros+spam at com.gmail
Tue Nov 13 05:45:22 PST 2007


Walter Bright wrote:
> Michel Fortin wrote:
>> I can't comment much on that since the details are so scarse, but I 
>> hope you don't use the same syntax as in C++ for iterators. I've never 
>> like much C++ pointer-like iterators, and I don't think working with 
>> iterators should feel like we're manipulating pointers.
> 
> 
> The thing is that loops are a very fundamental construct, and being to 
> implement them efficiently is of major importance. The pointer idiom has 
> the advantage there.

How would the pointer idiom have any advantage in terms of performance?? 
(versus say, structs with hasNext() and next() member functions)


-- 
Bruno Medeiros - MSc in CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D



More information about the Digitalmars-d mailing list