Win32 API Tango / using what ?

Lutger lutger.blijdestijn at gmail.com
Wed Nov 14 04:12:52 PST 2007


BLS wrote:
> Sascha Katzner schrieb:
>> Lars Ivar Igesund wrote:
>>> Also note that there are/used to be codegen issues and compile speed 
>>> issues.
>>> Since all the Win32 headers are linked together like spaghetti, you risk
>>> having to compile all every time (and they are big, so it gets slow).
>>
>> If you use the provided makefile it creates a lib with all headers. 
>> You can simply link this file in your projects without the need to 
>> recompile it every time.
>>
> 
> 
> Seems that GNU Make is needed. Can you confirm ?
> 
> I am a Tango fan. So I want to build my Windows GUI in conjunction with 
> Tango but I WONDER how to manage it to use (to a certain degree) the 
> binding project win sources and the  Tango windows. stuff.
> Well I think the Tango forum is a better place to ask.
> 
> Thanks Bjoern
> 

The easiest thing to do is use dsss. My primitive conf file is just this 
atm:

name=win32
[win32]
buildflags=-inline -O -release -version=WindowsXP -version=Unicode

I've used the win32 bindings with Tango and it works fine. There are 
only a couple of imports of the c library that needs to be changed. I 
also deleted winsock.d and testall.d, iirc that was it.



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