Mainstream D Programming

Chad J gamerChad at _spamIsBad_gmail.com
Sun Oct 14 20:44:05 PDT 2007


Henning Hasemann wrote:
> Since lots of things work differently in D and C++ it might be even
> easier to compile D code into C like opendylan does for example.
> (Note that you cant simple translate it to another language anyway. You
> *will* have to "compile" it ie instantiate templates etc... Maybe that
> would not even be *that* hard since there are a handful D code parsers
> underway already)
> 
> I dont know if you are aware of it but there is already a gcc frontend
> for D (called dgcc aka gdc) ie its possible to compile D code nearly
> everywhere where a gcc runs, so getting D code to run on an xbox or
> whatever shouldnt really be a problem I think.
> 
> Henning
> 

While gcc supports a lot of targets, some may be very proprietary and 
not have a gcc backend for them.  You can probably get a C compiler for 
just about anything though.

Also, and probably more importantly, getting gdc to cross compile isn't 
always that easy.  I've been there with arm-wince-pe-gdc.  It might be 
if you have a team of engineers, but on a volunteer basis - not so much.

I'd love to see a D to C compiler.  It seems to me like it would be a 
good temporary measure to use until D has the mega resources that the 
more popular languages now possess.  Unfortunately, I don't have the 
time to spend on such an endeavor, so someone else will have to do this ;)



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